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render = function render(){var _vm=this,_c=_vm._self._c;return _c('div',[_c('h3',{ref:\"what-is-circular-motion\"},[_vm._v(\"\\n What is Circular Motion?\\n \")]),_c('p',[_vm._v(\"\\n Circular motion is a two-dimensional motion in which an object moves along the circumference of a circular path.\\n In circular motion, the velocity of the object keeps changing even if it is moving with a constant speed since the\\n direction of motion changes at every point. Therefore, circular motion is always an accelerated motion.\\n \")]),_c('h3',{ref:\"kinematics-of-circular-motion\"},[_vm._v(\"\\n Kinematics of Circular Motion\\n \")]),_c('p',[_vm._v(\"\\n In circular motion, kinematics is studied with the help of two kinds of variables — linear variables and angular\\n variables. Let's have a look at each one of them one by one.\\n \")]),_c('h5',[_vm._v(\"Angular Velocity\")]),_c('p',[_vm._v(\"\\n Angular velocity is the angle in radians that a body moving in circular motion rotates per unit time. In other\\n words, it is the rate of change of the angle \\\\(\\\\theta\\\\) moved by the body. It is denoted by \\\\(\\\\omega\\\\) and is measured in rad/s.\\n If the body rotates by an \\\\(\\\\Delta \\\\theta\\\\) in time \\\\(\\\\Delta t\\\\), angular velocity is given as:\\n $$\\\\text{Angular velocity}=\\\\omega=\\\\lim_{\\\\Delta t \\\\to \\\\theta} \\\\frac{\\\\Delta \\\\theta}{\\\\Delta t}=\\\\frac{\\\\Delta \\\\theta}{dt}$$\\n \")]),_c('h5',[_vm._v(\"Linear Velocity\")]),_vm._m(0),_c('h5',[_vm._v(\"Angular Acceleration\")]),_c('p',[_vm._v(\"\\n It is the rate of change of angular velocity of the body. It is denoted by α.\\n $$\\\\text{Angular Acceleration}=\\\\alpha=\\\\frac{d\\\\omega}{dt}=\\\\frac{d^2\\\\theta}{dt^2}$$\\n \")]),_c('h5',[_vm._v(\"Linear Acceleration\")]),_c('p',[_vm._v(\"In circular motion, linear acceleration is divided into two components:\")]),_vm._m(1),_c('br'),_c('p',[_vm._v(\"\\n Net acceleration of the body is given as the vector sum of the two components of acceleration given\\n above.\\n $$\\\\text{Net acceleration}=a=\\\\sqrt{a_t^2+a_r^2}$$\\n \")]),_c('br'),_c('b',[_vm._v(\"Uniform Circular Motion: \")]),_c('p',[_vm._v(\"\\n If the object moving in circular motion moves with a constant speed, its motion is called uniform circular motion.\\n Its tangential acceleration is zero but centripetal acceleration is not zero.\\n \")]),_c('h3',{ref:\"dynamics-of-circular-motion\"},[_vm._v(\"\\n Dynamics of Circular Motion\\n \")]),_c('h5',[_vm._v(\"Centripetal force\")]),_c('p',[_vm._v(\"\\n In circular motion, the direction of the particle changes at every moment. At each moment instead of travelling\\n straight, it turns towards the center, therefore there must be a force responsible for changing the direction of\\n the particle. This force responsible for turning the direction of motion of the body towards the center of the\\n circle is called the centripetal force. It is always directed towards the center of the circle.\\n \")]),_c('p',[_vm._v(\"\\n For example, when moon moves around the earth in a circular path, the gravitational force of attraction on the\\n moon by the earth provides the required centripetal force.\\n Now let us have a look at the magnitude of centripetal force.\\n $$\\n \\\\begin{aligned}\\n \\\\text{Centripetal Force} &= m \\\\times a_r \\\\\\\\\\n &= m \\\\times \\\\frac{v^2}{r} \\\\\\\\\\n &= \\\\frac{mv^2}{r} \\\\\\\\\\n &= m \\\\omega^2 r \\\\quad (\\\\text{Since } v=r\\\\omega)\\n \\\\end{aligned}\\n $$\\n where \\\\(v\\\\) is the linear speed, \\\\(\\\\omega\\\\) is the angular speed and \\\\(r\\\\) is the radius of the circular path.\\n \")]),_c('h5',[_vm._v(\"Centrifugal Force\")]),_vm._m(2),_c('h3',{ref:\"magicgraph\"},[_vm._v(\"\\n MagicGraph | Circular Motion\\n \")]),_c('p',[_vm._v(\"\\n Shown is a carnival ride that travels along a circular path with a constant linear speed \\\\(v_0\\\\).\\n As the ride travels along the circular path, the tension in the bar connecting the center to the ride changes.\\n Through this MagicGraph, students will learn:\\n \")]),_vm._m(3),_c('v-responsive',[_c('v-layout',{attrs:{\"justify-center\":\"\"}},[_c('div',{staticClass:\"edliy-box-about\",attrs:{\"id\":\"jxgbox1\"}})]),_c('v-layout',{attrs:{\"justify-center\":\"\"}},[_c('h5',[_vm._v(\" Follow this link \"),_c('a',{staticClass:\"icn\",attrs:{\"href\":\"https://edliy.com/magic\"}},[_c('i',{staticClass:\"fa fa-external-link-square\"})]),_vm._v(\" to learn how MagicGraphs help students accelerate their learning curve.\")])])],1)],1)\n}\nvar staticRenderFns = [function (){var _vm=this,_c=_vm._self._c;return _c('p',[_vm._v(\"\\n Linear velocity of a body moving in circular motion is given by:\\n $$\\\\text{Linear velocity}=\\\\mathbf{v}=\\\\frac{d\\\\mathbf{s}}{dt}$$\\n where \\\\(\\\\mathbf{s}\\\\) is the displacement of the body.\\n \"),_c('br'),_c('br'),_vm._v(\"\\n The magnitude of linear velocity is called \"),_c('b',[_vm._v(\"linear speed\")]),_vm._v(\" and is given as $$v=\\\\left|\\\\frac{d\\\\mathbf{s}}{dt}\\\\right|$$\\n Linear speed and angular speed are related as follows: $$v=r\\\\omega$$\\n \")])\n},function (){var _vm=this,_c=_vm._self._c;return _c('ol',[_c('li',[_c('h5',[_vm._v(\"Tangential acceleration (a\"),_c('sub',[_vm._v(\"t\")]),_vm._v(\") \")]),_c('br'),_vm._v(\"It is the component of linear acceleration along the direction of motion of the body i.e, in tangential\\n direction. It is responsible for the change in speed of the object in circular motion.\\n $$a_t=\\\\frac{dv}{dt}=\\\\frac{d|\\\\textbf{v}|}{dt}$$\\n \"),_c('br'),_vm._v(\" Tangential acceleration and angular acceleration are related as follows:\\n $$a_t=r\\\\alpha$$\\n \")]),_c('li',[_c('h5',[_vm._v(\"Centripetal or radial acceleration (a\"),_c('sub',[_vm._v(\"r\")]),_vm._v(\")\")]),_c('br'),_vm._v(\"It is the component of linear acceleration perpendicular to the direction of motion of the body. It is\\n responsible for the change in the direction of the body.\\n\\n $$a_r=\\\\frac{v^2}{r}$$\\n\\n where \\\\(v\\\\) is the linear speed of the body and \\\\(r\\\\) is the radius of the\\n circular path.\\n \")])])\n},function (){var _vm=this,_c=_vm._self._c;return _c('p',[_vm._v(\"\\n Centrifugal force is not an actual force, it is the pseudo force that appears to act on the object moving in a\\n circular motion when viewed in a rotating frame of reference. It is directed away from the center of the circular\\n path the object is moving in. For a body of mass m rotating in circular path of radius \\\\(r\\\\) with an angular velocity\\n \\\\(\\\\omega\\\\), magnitude of centrifugal force is equal to\\n \\\\(m \\\\omega^2 r\\\\) or \\\\(m v^2 /r\\\\).\\n $$F = \\\\frac{mv^2}{r} = m \\\\omega^2 r$$\\n\\n \"),_c('br'),_vm._v(\"Let’s take an example. Suppose a stone is tied to a string and it is whirled around the string. When it is viewed\\n from a non-inertial frame of reference (rotating frame of reference) it appears to be stationary however, we know that\\n the force applied by the string is still acting on the stone towards the center therefore a pseudo force is applied\\n in a direction away from the center which is the centrifugal force in this case.\\n \")])\n},function (){var _vm=this,_c=_vm._self._c;return _c('ul',{staticStyle:{\"list-style-type\":\"square\"}},[_c('li',[_vm._v(\"At what point on the circular path, the tension in the connecting bar is maximum? \")]),_c('li',[_vm._v(\" At what point on the circular path, the tension in the connection bar is minimum? \")])])\n}]\n\nexport { render, staticRenderFns }","// Import the edliy_utils\r\nimport {\r\n makeResponsive,\r\n placeTitle,\r\n placeImage,\r\n placeInput,\r\n placeSlider,\r\n hoverMe,\r\n placeRec,\r\n hiddenPt,\r\n fixedPt,\r\n clearInputFields,\r\n dragMe,\r\n placeArrow,\r\n placeGravity,\r\n placeText,\r\n placeLine,\r\n placePoint,\r\n placeGlider,\r\n placeRuler,\r\n placeLeftText,\r\n placeSliderSwitch,\r\n placeDash\r\n} from '../../../common/edliy_utils-energy';\r\nconst Boxes = {\r\n box1: function () {\r\n var brd2 = JXG.JSXGraph.initBoard('jxgbox1',{boundingbox: [-9, 10, 7, -6],keepaspectratio: true, axis:true, ticks:false, grid:true, pan:{enabled:false}, zoom:{enabled:false}, showCopyright:false, showNavigation:false});\r\n\r\n brd2.options.layer['line'] =6;\r\n\t brd2.options.layer['point'] =5;\r\n brd2.options.point.showInfoBox=false;\r\n //brd2.options.layer['slider'] =17;\r\n brd2.options.layer['circle'] =5;\r\n brd2.options.layer['image'] =6;\r\n brd2.options.layer['arrow'] =6;\r\n brd2.options.point.highlight=false;\r\n brd2.options.line.highlight=false;\r\n brd2.options.text.highlight=false;\r\n brd2.options.image.highlight=false;\r\n brd2.options.polygon.highlight=false;\r\n brd2.options.circle.highlight=false;\r\n brd2.options.slider.highlight=true;\r\n brd2.options.curve.highlight=false;\r\n ////////////////////////////////////////////////////\r\n makeResponsive(brd2);\r\n placeTitle(brd2, 'Circular Motion of a Carnival Ride','1. Select initial velocity. 2. Tap on the Go button');\r\n\t //brd2.create('text', [-8.5, 9, 'Circular Motion of a Carnival Ride '], {fixed:true, fontSize:function(){return 32*brd2.canvasHeight/800}, cssStyle:'fontFamily:Oswald;'});\r\n brd2.create('text', [6, 0.5, 'α(rad)'], {anchorX:'middle',fixed:true, fontSize:function(){return 22*brd2.canvasHeight/800}, cssStyle:'fontFamily:Oswald;'});\r\n brd2.create('text', [0.15, 7.5, 'T(g units)'], {anchorX:'left',\r\n fixed:true, fontSize:function(){return 22*brd2.canvasHeight/800}, cssStyle:'fontFamily:Oswald;'});\r\n var omg0 = placeSlider(brd2, 1, -2, 11, 11, 15, 3, ' v_0',' m/s');\r\n //omg0.setAttribute({highlight:true});\r\n //brd2.create('slider',[[1, -2],[4,-2],[11, 11, 15.]], {baseline:{strokeWidth:7, strokeColor:'grey'}, highline:{strokeWidth:7, strokeColor:'black'}, name:'Velocity (m/s)',size:8,face:'square',\r\n //snapWidth:1, fillColor:'orange',strokeColor:'black', withTicks:false, label:{fontSize:18, cssStyle:'fontFamily:Oswald;'}});\r\n\t /////////////////////////////////////////////////////////////\r\n var h =-4; var v=4;\r\n brd2.create('image', ['/assets/line.svg', [h-4.5, -5],[9,9]],{fixed:true, shadow:false});\r\n var play = brd2.create('image', ['/assets/go.svg', [2, -5],[1,1]],{fixed:true, shadow:false});\r\n //var foot = brd2.create('image', ['/assets/ball.svg', [function(){ball.X()-0.25}, function(){return ball.Y();}],[0.5,0.5]],{fixed:true, shadow:false});\r\n var cen = brd2.create('point', [h, v], {name:'', size:0, fixed:true, strokeColor:'black', fillColor:'grey'});\r\n //brd2.create('segment', [cen, [h, -9+v]], {visible:true,strokeColor:'grey', strokeWidth:28});\r\n var x =h; var y=-r+v;\r\n var ytt=-r; var tt=0; var dt=0.005; var i=0; var j=0; var r=2.75; var theta=0; var tm=0; var tk=0; var thema=0;\r\n var ball =brd2.create('point', [h, -r+v], {name:'', size:0});\r\n var temp = brd2.create('point', [h, -r+v], {name:'', size:0});\r\n var circ =brd2.create('circle', [cen, [h,-r+v]],{strokeWidth:1, strokeColor:'black', fillOpacity:0,fixed:true, dash:1});\r\n brd2.create('polygon', [[-12, -12+v], [12, -12+v],[12, -9+v],[-12, -9+v]],{vertices:{visible:false, fixed:true},borders:{visible:false}, fillColor:'grey', fillOpacity:1, fixed:true});\r\n var omg = 0.5;\r\n var alpha=function(){return -9.8*Math.sin(tt)/r;};\r\n var run =function(){\r\n if(theta<2*Math.PI && j>0){\r\n tt +=dt;\r\n theta +=omg*dt;\r\n x = h+r*Math.sin(theta);\r\n y = -r*Math.cos(theta)+v;\r\n omg -= 9.8*Math.sin(theta)*dt/r;}\r\n ball.moveTo([x,y]);\r\n if(theta<2*Math.PI && j>0 && tt<10){\r\n setTimeout(run, 0);}\r\n else{return;}}\r\n var ang = brd2.create('angle', [temp,cen,ball],{fixed:true, visible:true, radius:1,label:{fontSize:function(){return 22*brd2.canvasHeight/800}, cssStyle:'fontFamily:Oswald;'} });\r\n var rad = brd2.create('point', [function(){return h+4.*Math.sin(theta)}, function(){return v-4.*Math.cos(theta)}],\r\n {name:'Centrifugal', size:0, label:{offset:[-15, 0], CssStyle:'fontFamily:Oswald', fontSize:function(){return 22*brd2.canvasHeight/800}}});\r\n var cent = brd2.create('arrow', [ball, [function(){return h+4.5*Math.sin(theta)}, function(){return v-4.5*Math.cos(theta)}]],\r\n {visible:true,strokeColor:'red', strokeWidth:function(){return 2*brd2.canvasHeight/800}});\r\n //cent.setLabel('Centrifugal')\r\n //cent.label.setAttribute({offset:[0, 0], CssStyle:'fontFamily:Oswald', fontSize:12});\r\n var ball2 = brd2.create('point', [function(){return ball.X()}, function(){return ball.Y()-2}], {name:'Gravity', size:0, label:{offset:[-15, 0], CssStyle:'fontFamily:Oswald', fontSize:function(){return 22*brd2.canvasHeight/800}}});\r\n var grav = brd2.create('arrow', [ball, ball2],\r\n {name:'a',visible:true,strokeColor:'blue', strokeWidth:function(){return 2*brd2.canvasHeight/800}});\r\n //grav.setLabel('Gravity')\r\n // grav.label.setAttribute({offset:[0, -15], CssStyle:'fontFamily:Oswald', fontSize:function(){return 22*brd2.canvasHeight/800}});\r\n var ship =brd2.create('image', ['/assets/ufo.svg', [function(){return ball.X()-0.675}, function(){return ball.Y()-1}],[1.35,1]]);\r\n brd2.create('image', ['/assets/rocks.svg', [-0.55+h,-9.5+v],[1.1,1]],{fixed:true});\r\n play.on('down', function(){omg=omg0.Value()/r; x=h; y=-r+v; tt=0; i=0; j=1; tm=0; theta=0; ball.moveTo([h,-r+v]),run();});\r\n omg0.on('down', function(){theta=0; j=0; x=h; y=-r+v; tm=0; ball.moveTo([h,-r+v])});\r\n //omg0.coords.on('update', function(){alert('fdaf')});\r\n brd2.create('segment', [cen, [function(){return ball.X()}, function(){return ball.Y()}]], {visible:true,strokeColor:'black', strokeWidth:function(){return 3*brd2.canvasHeight/800}});\r\n brd2.create('image', ['/assets/circle.svg', [h-0.35,v-0.35],[0.7,0.7]],{fixed:true, shadow:false});\r\n brd2.create('functiongraph',\r\n [function(x){return omg0.Value()*omg0.Value()/r/9.8-(r-r*Math.cos(x))*2/r+Math.cos(x)}, 0, function(){return theta;}],{strokeWidth:4, strokeColor:'grey'});\r\n\r\n },\r\n}\r\nexport default Boxes;\r\n","\r\n\r\n\r\n","import mod from \"-!../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../node_modules/thread-loader/dist/cjs.js!../../../../node_modules/babel-loader/lib/index.js!../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Lesson.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../../node_modules/thread-loader/dist/cjs.js!../../../../node_modules/babel-loader/lib/index.js!../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Lesson.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./Lesson.vue?vue&type=template&id=355a9980&\"\nimport script from \"./Lesson.vue?vue&type=script&lang=js&\"\nexport * from \"./Lesson.vue?vue&type=script&lang=js&\"\nimport style0 from \"./Lesson.vue?vue&type=style&index=0&id=355a9980&prod&lang=scss&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports","export * from \"-!../../../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../../../node_modules/css-loader/index.js??ref--8-oneOf-1-1!../../../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../../../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Lesson.vue?vue&type=style&index=0&id=355a9980&prod&lang=scss&\""],"sourceRoot":""}